Valve is scheduled to roll out trade holds on non-mobile-authenticated trades. A look at the idea, why, and why people are upset.
Some thoughts on the push to move to allowing paid mods on Valve Software’s Steam service.
Some thoughts on the possible direction (very generally) Valve might take with Half-Life 3.
A look at Valve’s motivations behind SteamOS and some of their other initiatives.
Pondering whether Valve will port their multiplayer games to Source 2, and if so, how that will impact the economies of those games.