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Tag: design

Thoughts About the Heavy (and Medic) in TF2

Thoughts about the need and ability to balance the Heavy class in Team Fortress 2.

Published 21 February, 2015
Categorized as entertainment Tagged design, Gaming, Team Fortress 2

Improved Discovery of Functions via Socialization

Some thoughts about when cargo cult behaviors by users may point to opportunities for improved design.

Published 15 March, 2014
Categorized as design Tagged cargo cult, design, discovery, games, Input

FDA’s Proposed Nutritional Labeling

A look at the FDA’s proposed changes to nutrition labels.

Published 1 March, 2014
Categorized as society Tagged design, FDA, fonts, food, Health, regulation

Business Doesn’t Want To

Ranting about when business decides being business is no longer its business. Focus is on the Six Strikes copyright enforcement scheme.

Published 23 February, 2013
Categorized as design Tagged anti-patterns, business, design

Thoughts on GNOME 3.6 UX Changes

Some thoughts on some of the UX and design changes in GNOME 3.6.

Published 17 November, 2012
Categorized as linux Tagged design, gnome, UX

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