Art: Train and Tunnel.

There are cool movies that take place on trains, but I haven't found many cool video games on trains.
There’s a crashed train in The Long Dark, and I’ve played at least one adventure game with a train bit, a few other things here and there. It feels like story-driven train games could be a thing, but instead there’s a whole bunch of transportation simulator type of things.
Of course, pictured is a freight. You could have a train-hopping game, or have that as part of a game. But you’d want passenger rail for most story games.
In terms of the art, this was a moderately decent effort. Many things don’t quite line up, but the overall image isn’t terrible despite those flaws. I think the worst of it is the sort of fullbright effect (to use a video game term; it means not having local lighting but a kind of blown-out everywhere-is-lit version instead). There’s a little shadow and shading, but overall it feels like there should be more variations in what’s lit and what isn’t lit. Perhaps it’s the smaller touches of shadow that make that more obvious to my eye than some of my other art attempts.